Friday, 28 June 2013

PayPal Galactic program arrives to prepare for payments in space

PayPal has launched a new program called Galactic that looks to explore the future of intergalactic payments. Most notably, how will people on Mars pay for things? PayPal is looking into this inevitable dilemma and is looking to find solutions before the problem even starts. Is it a good thinking-ahead move? It sure seems like it.
paypal_android-730x522-580x414
PayPal is partnering up with a handful of scientific organizations and figures, including SETI Institute, the Space Tourism Society, and even iconic astronaut Buzz Aldrin. Along with these organizations and figures, PayPal plans to evaluate issues that surround the future of extra-planetary travel and the currency system that could come about.
Of course, this really isn’t a huge surprise, especially since the founder of PayPal is none other thanSpaceX founder Elon Musk, who is currently working on commercializing space travel, as well as Virgin Galactic. Both of these companies are answering the question “when?” and not “if?” as far as colonizing Mars and making commercial space travel possible.
Penguin-580x398
PayPal already has a list of money-related questions that they’re tackling, such as “What will our standard currency look like in a truly cash-free interplanetary society?”, “How will the banking systems have to adapt?”, and “How will risk and fraud management systems need to evolve?”. There’s definitely a lot of variables and factors that go into banking, so getting a head start is probably a good idea for PayPal.
However, by the time that space travel is commercialized and we make it to Mars, will PayPal even be relevant still at that point? Or will a newer, better digital payment service come along? We’re already seeing these services sprout up, including Simple (a favorite of mine), but with PayPal’s massive scale, it could be a while before we see a worthy competitor challenge the eBay-owned payment company.
SOURCE: PayPal

Claimed Apple iPhone 5S batteries snapped on the conveyor belt

Alleged parts from Apple's upcoming iPhone 5S are not leaking, they are pouring these days, with the front panel, chassis assembly, innards, and various bits and pieces already displayed for the world to see, indicating we shouldn't expect much from an outer design change perspective.

Now the battery for Apple's iPhone of 2013 has been snapped on the proverbial conveyor belts, telling us that test production is in full swing, and it should be, if Apple wants to deliver the goods in time for the September unveiling. The previous leak where the alleged iPhone 5S battery was visible, showed an increased capacity compared to the iPhone 5.

Claimed Apple iPhone 5S batteries snapped on the conveyor belt

Check out how the leaked Android 4.3 ROM for Galaxy S4 behaves before you jump the gun (video)

The newest Google Edition Android 4.3 ROM already leaked out in a suitable for download and installation form, so a bunch of you are already thinking about taking it for a spin.

Before you jump head first, have a look at the hands-on video below of the ROM running on an European S4 version to determine whether it is worth it for you or not.

Granted, you get a general idea about the main changes compared to what you have installed now, but considering most of them are under the hood, the shift is not that visible.

source: AndroidCentral

what people think

Happiness often sneaks in

John Barrymore Quote

Anything worth doing is worth doing slowly

coverssss

Anything worth doing is worth doing slowly

Lomogram Updated With Tilt-shift And 5 New Filters In Windows Phone Store

Lomogram Windows Phone
Lomogram photo editing app for Windows Phone devices just got updated to v1.7 with 5 new filters, Tilt shift effect, option to preserve exif metadata and bug fixes. Lomogram has evolved into a great app on Windows Phone Store since its launch.
Features:
- 47 filters.
- 72 lightening effects.
- 49 borders.
- tilt-shift.
- share with facebook, twitter, flickr, tumblr and vk.
- crop, rotate & flip.
- auto vignetting.
- brightness/contrast/saturation/exposure adjustments.

Download it here from Windows Phone Store for free.

SkyDrive app gets a minor update

The SkyDrive app has received a minor update to version 3.0.2.
The app allows users to:
  • Access all of your SkyDrive content including files shared with you.
  • View recently used documents.
  • Upload photos or videos from your phone.
  • Share your files and photos – send a link in email or get a link you can copy and paste.
  • Manage your files – move, delete, rename, or create new folders.
  • Search your SkyDrive files and folders.
Unlike most Microsoft updates this one comes with a changelog, which merely states:
New in version 3.0.2:
  • Bug fixes.
Have any of our reader’s long-standing SkyDrive app issues been resolved? Let us know below.
The app can be found in the Windows Phone Store here.

Amazon Studios now accepting short video bids for feature films

Amazon Studios now accepting short film bids on top of series, features
Amazon Studios is hell-bent on developing movies and TV series, and on top of script submissions, it's now asking filmmakers to send in 2-15 minute long shorts to pitch their feature-length film ideas. Those would serve as a foundation for your project and "express an idea that's begging to be seen on the big-screen, in full-length, full-budget form," according to the division's Hollywonk blog. Amazon Studios will spend 45 days evaluating each submission, and those added to the development slate will receive $10,000. After that, you'll get put into the development pipeline, which could get you paid writing and directing opportunities, guidance and feedback from partners like Warner Bros., and up to $400,000 if your baby hits theaters. Private submissions are welcome, but if you're feeling brave, you can also post it for the world to see -- hit the source or More Coverage link for more info.

Android 4.3 leaks for Samsung Galaxy S 4

Android 4.3 has been caught in the wild and already released as an early build, after being spotted running on a Samsung Galaxy S 4 Google Edition. The upcoming OS, still yet to be officially confirmed by Google itself but here still called Jelly Bean, has leaked to SamMobile, where it’s described as “fully functional” without “a single thing that isn’t working”.
That’s on the regular Samsung Galaxy S 4 (GT-I9505), rather than the GT-I9505G variant Google is selling directly to consumers as of this week. According to SamMobile – which had earlier shared screenshots of Android 4.3 running on the Google Edition – the ROM is completely unchanged from how their source supplied it, requiring no modifications to work on the more commonly available variant.
Of course, installing any unofficial ROM – even one believed to come from Google itself – comes with some dangers. Biggest is the fact that flashing it will void your warranty, so don’t go running to Samsung if you want a taste of early software but inadvertently brick your phone in the process.





BBM for iOS and Android will be available “before the end of the summer”

bbmiosandroid-e1368544466752
For those millions of eager iOS and Android users who are dreaming of a day that you’ll be using BBM on your device you’ll have to a bit longer. During the quarterly call, CEO Thorsten Heins stated that BBM for iOS and Android will be released “before the end of the summer.”
At BlackBerry Live the company announced that the app will be launch ‘sometime this summer,’ so technically they are on track to deliver. The app will be free and compatible on devices running iOS 6 and Android OS 4.0 (Ice Cream Sandwich) or higher. BBM for iOS and Android will initially be limited to messaging and groups at launch, then will receive an update with other popular BlackBerry features such as BBM Voice, screen share, and the BBM Channels.

Samsung Galaxy Memo surfaces online: a shrunken Note with Full HD screen

Galaxy Memo
According to a “new tipster” of Sam Mobile, the pictured device that almost looks too good to be real is called Galaxy Memo. If you ask me, a better name would have been Galaxy Note Mini, as that’s probably how you can best describe the gadget. It apparently has S Pen support, so it’s a Note, and it’s smaller than both the first and second-gen “phablets”, hence the Mini.
The thing is, in terms of design, it looks more similar to the Galaxy S4 than any Note family member around, so maybe it’ll be marketed as the S4 Note. How awkward would that be?
Galaxy Memo-2Oh, well, let’s run through the speculated specs of this “Galaxy Memo” to see if we have to get really psyched about it or just mildly enthusiastic. First off, the screen is tipped as a 4.5-inch TFT LCD unit with… Full HD resolution.
That would result in a pixel density of 489 ppi, which is not exciting, it’s downright mind-blowing. So far, so great therefore, but the 1.4 GHz quad-core CPU and 8 MP rear camera don’t sound so very hot. There will be 2 gigs of RAM however, plus Android 4.2.2 Jelly Bean (or above, I presume), so all in all the Memo might not exactly be a flagship device, but it should get close enough.
Okay, I’m ready to say it now. I can’t wait to see this in the flesh… if it exists. Who’s with me?

Via [Sam Mobile]

Windows 8.1 final to have Skype built-in, Messaging app to be shown the door

Microsoft Windows 8.1 SkypeMicrosoft to include Skype as a built-in app in the final build of their new Windows 8.1 OS. Messaging app will get kicked out the door.
Looks like Microsoft will finally make full use of the massive acquisition of Skype that the company made nearly 2 years ago. The final build of Windows 8.1 OS will include Skype as a built-in app. Yes, this means that the current ‘Messaging’ app will be shown the door, but we are completely okay with deeper Skype integration instead.



Microsoft Windows 8.1 Skype integrationThe tighter integration of Skype into Windows 8.1 will bring improvements in the app, such as allowing the user (you) to answer voice or video calls right from the Windows lock screen. While Skype cannot fully replace ‘Messaging’ (there are differences between the apps), the built-in version of Skype will be nothing but the full program itself, only now it’ll be a system app and will have tie ups with many other services and apps within the OS. ‘Messaging’ is getting the kick as a part of Microsoft’s “Messenger service retirement” drive.
The final version of Windows 8.1, expected to ship later this year, will bring all the new features to 7-inch, 7.85-inch, 8-inch tablets which are expected to make an appearance later this year as well (the first 8-inch Acer Iconia W8 is already out).

via The Verge

The Witcher 3: Wild Hunt Facts Sheet Revealed


The Witcher 3: Wild HuntThe world is in chaos. The air is thick with tensions and the smoke of burned villages. The fearsome Empire of Nilfgaard has struck again, ravaging the hapless Northern Kingdoms. The once-mighty who tried to use Geralt for their own gain are now gone. In these uncertain times, no one can say what the future holds in store, who will bring peace to the world and who will cause it only misery.
But a force darker and deadlier emerges. The petty men and women commanding tin-plated armies fail to understand that their conflict is child’s play compared to the Wild Hunt, the otherworldly threat which now looms. These ghastly spectral riders have plagued the world for ages, plunging it in misery and despair. Yet this time the Wild Hunt seeks one person in particular: the one bestowed upon Geralt by Destiny itself, the one soul Geralt considers kin.

Non-Linear, hand-crafted

The Witcher 3 features over 100 hours of non-linear gameplay, nearly half of which is devoted to the immersive main storyline, a narrative focusing on Geralt and htose closest to him. None of this is automatically generated – both core and side quests are handmade with meticulous care, meaningfully woven into the vibrant game universe. Forming or supporting the main and secondary storylines, they draw players into engaging, intricately-crafted adventures extending across the rich, living, world.
Non-linearity is a core feature of the game, with player choices branching the adventure from the main storyline on multiple levels, from entire sub-stories, to trivial everyday matters. Saving a miller’s son from a wyvern attack may affect who will ultimately don a crown, while thwarting a plot to assassinate a noble lord could spell doom for his oppressed subjects.

Quests may be taken on in any order, completed one at a time or pursued in parallel with others. Regardless of the method, players actions will bring many consequences that change the story and affect the game world. These consequences culminate in three completely different playable epilogues set in one of twelve possible unique world states. Defined by the outcome of climactic events and the fate of key NPCs, these states provide a total of 36 different possible endings.

Choice and consequence

Choice and consequence, the former difficult and often grim, the latter delayed until key moments, is a concept CD Projekt RED devised and developed into its key contribution to the genre. The core of CD Projekt RED’s RPG philosophy, this concept was the backbone of The Witcher 1 and 2. Naturally, choice features prominently in the story, as well as the game mechanics, of The Witcher 3. With the ‘lesser evil’ as a key concept, the story puts players before situations in which there is no clear good: do you help an alderman enchain all the village elves he claims are secretly working for the Scoia’tael, or do you stop him at the risk of enabling outsiders to storm the gates and letting outlaws into the city to massacre all the humans? Such hard choices are complemented by the interactivity of dialogue, letting players choose how they speak to other characters, how they shape their relationships, thus determining how NPCs treat them in return.

Each action impacts the story and the game world. NPCs, communities, monsters and locations all change based on player choice – you may rid a fishing village of drowners and watch its economy prosper, or kill a merchant in one town and see his trading partners in another go bankrupt for lack of goods.

A choice once made resonates, its effects both immediate and delayed. Revisit a location where an important story juncture played out, and you’re sure to find it transformed by your previous actions. Similarly, a choice made in one corner of the world, pertaining to specific characters, could well breed consequences in other lands, among other populations.

Open World: Stroll, ride, swim, sail, believe

The setting for Geralt’s greatest adventure? A vast, rich, completely open world, thirty-five times larger than that in The Witcher 2. By setting the game in this open world, CD Projekt RED has fulfilled its vision of the RPG, adding the last element needed to create complete immersion and true non-linearity.

Roam without borders

Wide open roaming across regions is unspoiled by load times. Landscapes dotted with Points of Interest tempt players to venture off beaten paths in search of possible adventures. Players explore without interruption, encountering no barriers, choosing different means of travel to reach their destination. This whole new approach to exploration means players can vault over barriers, swim through rapids, ride a horse across the dangerous No Man’s Land, run through Novigrad’s narrow streets, or sail under the full moon amidst the Skellige Islands. The world provides an unprecedented feeling of open space and freedom, taking 40 minutes to traverse on horseback end to end. Players can stand atop a mountain, 1200 meters above sea level, breathless as they ponder the distant abyss and wind-swept isles, their look and feel rendered flawlessly.

A continent to discover

The world of The Witcher 3 is vast and continuous, yet diverse, with each of its lands distinguishable by a unique feel inspired by different sources and cultural references:
  • No Man’s Land: a sparsely populated, war-ravaged territory, based on Slavic mythology. Murky swamps and dark primeval forests cover this land, where monsters lurk behind every tree and no one can be sure whether they will see another sunrise. Its fields stripped bare by passing armies, No Man’s Land is a place of anarchy, where might makes right and gold buys life.
  • Skellige: a wind-swept and rugged archipelago, based on Nordic and Celtic legends and sagas. In these isles, inhabited by proud and noble people, warriors seek fame by facing legendary monsters, druids guard nature’s secrets, and bards sing of heroes past in torch-lit halls. Stubbornly independent, the Skelligers are rigging their longboats and sharpening their spears, ready to lay down their lives defending against the inevitable Nilfgaard invasion.
  • Novigrad and its surrounds: a port city inspired by medieval Amsterdam. In this grand city, as rich and colourful as it is corrupt, players witness the persecution of mages by an all-powerful cult, while at the same time dealing with underworld figures poised to profit from the ongoing world war.
A world that lives with or without you

Player actions, whatever their apparent weight, elicit reactions. This principle extends to the new in game economic system, with the price of goods varying based on the surrounding conditions or their price of origin versus Geralt’s current whereabouts in the world: the price of fish will differ depending on the distance from water, a village of trappers and hunters will have many tanneries and leather workers, affecting the price of crafting components and armour.

Left to itself, the world continues living:
  • Predators hunt their prey, villages defend themselves against monsters, lovers meet by moonlight.
  • Communities react to temperature changes and other phenomena, seeking shelter when it rains or warmth when the temperature drops; they migrate to fulfil their needs or flee threats, while merchant caravans fill the roads and fishermen sail in search of the best catch.
  • REDengine 3 incorporates location ambience and expanded dynamic lighting, which enables a realistic, highly-detailed day and night cycles as well as diverse weather conditions – players can observe an approaching storm before experiencing its might as they navigate a rough stretch of sea.
Combat: Poetry in motion

The new combat system in The Witcher 3 has been redesigned in order to combine traditional RPG elements with the speed and precision of a dedicated fighting game. Smooth and responsive, the system gives players full control of Geralt’s blade, challenging them to match their reflects against those of a master swordsman. They will feel what it’s like to be a true witcher, the ultimate monster slayer. Players familiar with the combat mechanics in The Witcher 2 will find that every aspect of the skirmish is now approached with a fresh perspective, expanded and polished to shine, while still retaining the spirit known from the previous game.
  • Unlock new blocking moves, attacks and evasions,
  • Discover ways to stun foes, ignite them and control their minds with enhanced witcher Signs,
  • Poison their blades, set traps and blow their enemies to bits with bombs.
When combined, these attacks kill more efficiently, challenging players to experiment, think creatively and devise new tactics.

Dynamic, fluid and rooted in traditional RPG systems

Through a series of new features, players can merge their skills with Geralt’s developing combat acumen:
  • The number of attacks, parries and other combat moves has been greatly increased and rendered fluid with 96 new action sequences, compared to 20 in The Witcher 2.
  • Three different sets of movement animations let Geralt adjust his stance to match the dangers he faces.
  • Players enjoy complete control of Geralt in combat as there are no QTEs or scripted timing attacks.
  • A new camera system, superior even to that utilised in the Xbox 360 version of The Witcher 2, shows fights in all their glory while keeping the focus on what the player needs to see.
  • Geralt’s character development visibly affects his behaviour in combat: obtaining a Swordsman skill might increase attack animation speed, while a Mage ability could turn the Igni Sign into a torrent of blue flame.
Use your brain, they’ll use theirs

Combat is realistic, dynamic and rewarding, featuring smart enemies and living battlefields:
  • Each of the 80 monsters Geralt can encounter has its own habitat, strengths and weaknesses.
  • Improved crowd AI means enemies communicate with each other in combat, coordinating their efforts to surround Geralt or deploy combo attacks.
  • Monsters and other foes do not scale with the player: beasts that crush players with a single swipe at the outset become sword fodder by the game’s end.
  • Enemy morale shapes with their actions: opponents flee or fight more cautiously when scared, attack recklessly when desperate, and beg for mercy on their knees when defeat is inevitable.
  • The environment is a factor in combat, and Geralt can use it to his advantage: he might destroy a hive to unleash an angry swarm of hornets on a foe, or cast the Aard Sign to bury a group of thugs beneath a toppled stack of barrels.
RPG Mechanics: The next generation RPG

The Witcher 3 integrates a robust RPG system into the heart of gameplay. Stats, abilities and items have clear and intuitive effects, changing Geralt and shaping his encounters: a new sword might fell swarming foes en masse, while an enhanced Axii Sign could sway a merchant in negotiations. A tutorial eases players into this system, guiding them through a smooth learning curve as they master the game world.

See more than mere mortals

The new Witcher Senses system adds new depth to combat and gameplay in the Witcher 3, complementing Geralt’s wolf’s head medallion used to detect magic and danger in the previous games. The new Witcher Senses give players the traits of a master predator, the ability to hear like a cat, see like an eagle and kill like an enraged wyvern. Using these sharpened senses, players can act as huntsman, following the tracks left by their prey, hunting it down and striking where it is weakest. When stalking a vampire, Geralt might first use his Witcher Senses to garner evidence off a victim’s corpse and from the surrounding area. Having learned about the foe he faces, he might then prepare suitable bait. Lastly, during the actual encounter, he might use his Witcher Senses again to slow combat and pierce both the vampire’s hearts.

Choose your path, hone your skills, craft your fortune, brew your destiny

The new RPG mechanic binds players stats to gameplay, and does so visibly: players see their strength and dexterity alter their interactions with the game world. In addition, RPG elements such as skill trees, Alchemy and Crafting have become even more engaging and essential elements of the game:
  • Players can combine skills from three specialisation path - Swordsman, Mage and Alchemist – to shape hybrid characters.
  • Each ability gained has a visible and visceral impact on combat: players who unlock a precision enhancement on the Swordsman tree might then see their blows slice through opponents’ jugulars with deadly regularity.
  • Under the expanded Sign casting system, each of Geralt’s five Signs has two different modes, broadening the creative use of magic in combat.
  • Alchemy is highly intuitive, with potions used as easily as skills: players drink their brews before combat, then activate them when needed.
  • Players can concoct an expanded array of potions, bombs and blade oils, including special mixtures for use against specific monster types.
  • Greatly expanded Crafting allows players to create items like armour elements and weapons, significantly adding to Geralt’s deadly combat arsenal.
Visuals: Destined to amaze

The Witcher 3 is the best-looking RPG to date. Built from the ground up for modern PC hardware and taking advantage of the power of next-generation consoles, the game makes no compromises on quality and delivers stunningly beautiful visuals. Matching the level set by games of other genres, where graphics have traditionally been superior – high-end shooters and action games -, The Witcher 3 sets new visual standards for the RPG genre.

Interactive cinematic immersion

The Witcher 3 features extensive cinematic interactivity. Players can end conversations suddenly and brutally, speak in a whisper or hand items to NPCs. Spectacular cut scenes interwoven with gameplay heighten excitement while progressing the story. In-game conversations are natural and realistic thanks to cinematic camera work and varied character configurations: characters speak as they sit, walk or ride side by side. Game world presentation thus enhanced, The Witcher 3 blurs the line between game, cinema and reality.

Breakthrough in visual realism

Presentation of the game world is thoroughly realistic. Drawing on the newest available graphics technologies, the new, state-of-the-art rendered:
  • Produces fully dynamic light and shadow effects throughout the game world, generating superior atmosphere and ambiance,
  • Generates detailed, realistic looking locations through a significant increase in polygon count.
  • Provides a deep, role-playing experience through visually attractive, film-like presentation.

Nokia Asha 210 available for pre-order at Rs 4,499

Nokia Asha 210Nokia had announced the Asha 210 smartphone back in April and till now there is no sight of that device. The Mobile Indian did report about Nokia Asha 210 getting listed for Rs 3,999 last month but the device is still unavailable. Now a popular online retailer - Flipkart has listed the Nokia Asha 210 smartphone for Rs 4,499.
The Nokia Asha 210 arrives with a 2.4-inch LCD display with native 320x240 pixel resolution. It features a Qwerty keyboard with a dedicated button for WhatsApp. The app has also been integrated with the Phonebook inside the phone to launch WhatsApp directly from there. However, the image of the device listed at Flipkart shows dedicated Facebook button. There is a large spacebar key which also acts as the button to turn the WiFi - on or off.
Nokia Asha 210 has 32 MB RAM and has a memory card slot to accommodate up to 32 GB micro SD card. At the rear is a 2 megapixel camera but without a flash. There is a dedicated camera button at the side. Appearing 11.8 mm thick, the Nokia Asha 210 runs the Asha OS and the dual-SIM model of the same will feature EasySwap technology - it enables swapping SIMs without turning off the device.
The new price did surprise us as during launch it was quoted as Rs 3,900. But now since the value of Indian Rupee has fallen against the Dollar, the Indian price of the same device is expected to be around Rs 4,499.
The price is still good for the Asha 210 packs 1200 mAh battery that promises 46 days standby time for single SIM model and 24 days talk time for dual-SIM model.

DuPont Brings Wireless Charging to Your Kitchen Counter

DuPont has joined the Power Matters Alliance in the hopes of becoming a player in the fast growing and changing consumer electronics market. The makers of chemical will soon deliver wireless charging to your kitchen countertops.
DuPont is hoping to embed Power Matters Alliance wireless charging specifications into countertops made with its Corian material.
“The next phase in wireless power is seeing it embedded into surfaces used for furnishing solutions,” said Ron Resnick, President of PMA.  ”DuPont has been driving innovation for decades in the area of advanced materials. DuPont™ Corian® solid surface is a globally renowned premium solution in the markets of furnishing and interior design, both commercial and residential. The collaboration between PMA and DuPont Building Innovations marks another step forward in the PMA’s vision to make smart wireless power a ubiquitous part of our lives.

Corian is a non-porous material that serves as an alternative to natural materials like quartz and granite. As a result of its non-porous properties, Corian could also be used in laboratories and hospitals. This means that not only could DuPont bring wireless charging to your home counter surfaces, but also to laboratories, hospitals, and other areas as the material could be easily cleaned and sanitized.
Though wireless charging is beginning to gain momentum, there are competing standards right now, which could cause consumer confusion. As a result of competing standards, different wireless charging accessories may not be compatible with various smartphones. Companies like Samsung are hedging their bets on which standard will win by joining all the different standards alliances.
More recently, Intel has announced its intentions of potentially integrating wireless charging into laptops and Ultrabooks. This would not only allow the notebooks to be charged wirelessly, but the notebook could also deliver a wireless charge to nearby smartphones and tablets, which could help users eliminate the need to plug their phones into the Ultrabook’s USB port to charge.

Some Galaxy Note 3 Will Come With LCD Screens, But Will Users Want It

A new report suggests that like with processor variants on the flagship Galaxy S4 smartphone, Samsung may have variants of its upcomingGalaxy Note 3 phablet with different screen technologies. This means that while the majority of the Galaxy Note 3 devices that will hit the market will continue to use Samsung’s HD Super AMOLED displays, some variants in select markets will use LCD panels instead.
In the past, Samsung had said that variations in processors on the Galaxy S4 were made due to supply constraints as Samsung did not have enough of its Exynos 5 Octa processors available to service the entire global market. Likely, this will be the case with displays. Already the world’s leading provider of AMOLED-based screens, Samsung may not be able to produce enough of the HD Super AMOLED panels that will be needed for a global launch of its flagship phablet.
As pictured: Galaxy Note 2
As pictured: Galaxy Note 2
Korea’s ET News reports that only 10 percent of the Galaxy Note 3 units produced by Samsung would be utilizing LCD panels. The phone has been rumored in the past to come with a 5.99-inch display, essentially a 6-inch screen. More recently, however, there is a new rumor that suggests that the Galaxy Note 3 may arrive with just a 5.7-inch panel, or a mere 0.2-inch larger than the Galaxy Note 2.
While in the past, a switch to LCD would be greatly preferred by those who demand color accuracy and a screen that isn’t over-saturated, with the launch of the Full HD Super AMOLED panels utilized on the Galaxy S4, Samsung had significantly improved the AMOLED displays so that color reproduction is great and so there may not be any incentives for users to want the LCD models.
The publication says that the displays will be sourced from some Japanese display-makers. Given Samsung’s stake in Sharp, likely the displays will come from there. Sharp had produced excellent LCD-based displays for HTC in the past, and HTC has been praised for its use of LCD displays on its flagship phone series.
It’s still unclear though, even if the displays are sourced from Sharp, if these screens will be using the new IGZO technology that was shown off at CES earlier this year. The IGZO displays are sharp, bright, and draw less power than traditional LCD panels.
The Galaxy Note 3 is anticipated to launch this fall. Samsung will likely use the QualcommSnapdragon 800 processor on at least some of the units.

U.S. DoD Exempts Itself From PRISM Surveillance By Creating Its Own 4G Network

After Eric Snowden had leaked that the U.S. government had been secretly monitoring its citizens’ phone records and emails through an NSA program called PRISM, it looks like the U.S. Department of Defense (DoD) may try to exclude itself from being monitored. The defense department will be creating its own secure 4G network that will separate itself from consumer networks operated by carriers like AT&T, Sprint, T-Mobile, and Verizon in the U.S.
Citing the fight against cyber-attacks and cyber-terrorism, the network will be part of a $23 billion campaign spread out over four years. It appears that the network will go live in about a year, though it’s unclear if 4G here means LTE or HSPA+.
Chairman of the U.S. Joint Chiefs of Staff, General Martin Dempsey says that “a secure 4G wireless network that will get iPads, iPhones, and Android devices online by mid-2014″ will be part of the defense department’s plans.
More recently, the DoD had made approval for its staff to use Apple iOS smartphones and tablets, Samsung Galaxy S products with Knox security, and BlackBerry 10 OS devices for use. In the past, the DoD had historically relied on BlackBerry to deliver a secure mobile computing experience, but given the prevalence of apps and their ease of use, the expansion to more popular, but secure, OSes seem like a natural extension.
department.of.defenseAnd according to Dempsey, the network will also support a yet undisclosed secure phone. In his speech at The Brookings Institution, Martin said he was carrying that phone, but didn’t give any details about its physical appearance, specs, or capabilities. He did say, according to The Verge, that the phone “would make both Batman and James Bond jealous.”
Given that Britain’s popular spy carries a Sony Xperia smartphone in the latest Bond flick, we can perhaps guess that if Dempsey’s reference is accurate that the DoD head means that the phone will be at least more powerful than any of the Snapdragon S4 Pro-powered Xperia devices on the market today.
So with powerful devices and its own private, secure 4G network, hopefully, the DoD won’t be able to spy on itself. As for the rest of the country, PRISM is still there.

Never Get bored

191543790371688607_U3YIWdYB_c

Work-Love-Dance-Sing-Live

art-disney-stars-the-lion-king-universe-Favim

CompuLab MintBox 2 unveiled with four times the power, same Linux Mint flavor

Now that Linux Mint 15 is available, it's only fair that we get a new MintBox to match. The CompuLab and Linux Mint teams won't disappoint us on that front: they've just previewed the MintBox 2, a big upgrade to their open source mini PC. The new version drops AMD processors in favor of an Intel Core i5 that's reportedly four times faster than the AMD T56 in the MintBox Pro. The refresh also doubles the storage to 500GB while adding a second gigabit Ethernet jack for server duties. CompuLab and Linux Mint haven't said how soon they expect the MintBox 2 to ship, but they're expecting a $599 price at Amazon.

Sony Xperia i1 Honami exposed, might launch at IFA 2013

Have a look at the first full-blown photos of the upcoming Xperia i1 Honami, the beautiful camera centric phone from Sony which might be officially launched at IFA 2013.
Sony Xperia i1 Honami (1)
Sony’s rumored Xperia i1 Honami is a special phone. It is that ‘One Sony’ phone that will hopefully bring out the best from every department of the company in a Smartphone. Without any further delay, check out the all black Sony i1 Honami.
We were particularly impressed with the new images, showing an almost entirely bezel-less device (to be honest, we can’t even differentiate well where the screen really ends). The body is reportedly made of aluminium, ditching glass fiber for it. A micro SD card slot and dedicated camera button can also be spotted in the photos.
Sony Xperia i1 Honami (6)
Check out the cool speaker grille at the bottom edge of the phone
Sony’s Xperia i1 Honami is rumored to pack a powerful Exmor RS camera sensor (whether 20 MP or 13 MP is uncertain), dual LED or Xenon flash, BIONZ image processing and possibly interchangeable lens (putting it in the same league as DSLRs). Sources also report a revamped SocialLife UI on the new phone, which will make its way to other high-end Xperia phones via updates at a later stage. With Honami being the second major phone to be rumored to launch at IFA 2013 (the other being Galaxy Note 3), we eagerly await the arrival of the event dates (like praying every night for it to come soon).
Keep in mind that these photos might only be showing us early prototypes of Sony’s Honami realization. The final phone may vary in looks, design and even specifications to a large extent.

DirectX 11.2 to bring ’tiled resources’ and more to Windows 8.1 and the Xbox One

Microsoft unveiled the next revision to DirectX. Say hello to DirectX 11.2, coming to Windows 8.1 PCs and the Xbox One console later this year.
Microsoft DirectX 11 (1)
DirectX 11.2 is the next major update to DirectX, bumping the AI version up by 0.1 (currently is at DX11.1). But relax, it does more than just bump up a number. DX11.2 brings a major new feature titled ‘Tiled Resources’, that allows developers to be able to dynamically place high-resolution textures in a scene, all without placing much extra load on the GPU. The new technology works to make sure that the textures don’t appear blurry when seen at close up.
Microsoft DirectX 11 (2)
“We continue to innovate DirectX to make Windows the best gaming platform out there,” claims Microsoft vice president of Windows Antoine Leblond. At the company’s Build conference in San Franciso, Microsoft have been showing off the power of DirectX 11.2 and how its new abilities can create “unprecedented amounts of detail.”
In addition to that, DX11.2 brings reduced latencies for apps running atop the API, allowing for “faster UI response”.  To get an in-depth review of all the new features that comes along with the new API, head over to Microsoft’s Windows 8.1 feature guide page.
HSL shader linking. W8.1 store apps can compile shaders in runtime, so the behavior of the shaders can be dynamic. However compiling is slow, so this feature allows you to pre-compile shaders at build time and link them at runtime, this way you can create new dynamic shaders without the performance hit. Dynamics shaders could be used for instance for a game to test the performance of the device it’s going to run and modify to a simpler or a more complex version of the shader to maintain the best visual quality while maintaining the target framerate. It’s also useful for building shader library dlls that can be shared among different projects and each app decides how to build their shaders from this library.
Here’s a video detailing ’tiled resources’: